Table of Contents
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1 |
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30 _____________________________________________________________________
31 |
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2 |
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Music Mouse -- An Intelligent Instrument
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Music Mouse |
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3 |
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What Music Mouse IsMusic Mouse Unlike traditional musical instruments, however, Music Mouse Though a great deal of attention has been given in recent years to the sonic side of instrument invention, and much variety and wonderful stuff has become available for audio synthesis, there are still very few alternatives for the other half of what we consider a musical instrument to be. That "other half" consists of the structures an instrument provides by which we can interact to control the sounds it makes in musically expressive ways. A musical instrument consists of not only a unique characteristic type of sound, but also of a unique "human interface" to that sound. A keyboard gives a lot of freedom, but it also has its limitations and aesthetic biases. |
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4 |
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Setting Up and Running Music MouseYou will probably want to connect the Macintosh's audio output jack (below the AC
power cable in the back) to your sound system rather than using the speaker in your
Mac. The sound quality will be greatly improved. The treble and bass controls on your
amplifier can then be used as an extension of this instrument, for control of tone quality.
If you have an equalizer, filter bank, reverb or delay line, tape recorder, modular analog
synthesizer, or other audio post-processing equipment, you may want to run the
Macintosh's output through them for greater control and variety sound. One of the
reasons for intelligent instruments is that they let you play a lot of music with one hand,
so that the other hand is free to do such other things as controlling timbral post-
processing.
The Macintosh puts out a lot of audio level, so if you are connecting it through external
audio equipment, you should set the Mac's audio level to 3 or 4, using the "Control
Panel" desk accessory. Also, if the level is set low on the Macintosh, it will sound
smoother when you fade loudness up and down with the < The program assumes you are using MIDI when you first enter it. To activate the
internal sound, select it on the "Output" menu at the right.
Music Mouse will run with any hardware MIDI interface currently on the market for
any Macintosh computer up through the Mac Plus, SE, and Mac II. Connect the MIDI OUT cable from your Macintosh MIDI interface to your
synthesizer's MIDI IN. (The MIDI cable from your synthesizer's MIDI out running
back into the Macintosh is not needed, though it won't bother anything by being there.)
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5 |
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Using Music Mouse with a MIDI Instrument There are several MIDI instrument types listed on the Output menu. The only
difference between them is the way they respond to Music Mouse's u The availability of certain features may depend on the nature of your MIDI instrument.
For example, the program's "velocity" fader keys will have no effect on the Casio CZ-
101 which is not velocity-sensitive and whose oscillators are not amplitude-controllable.
The program will work with any MIDI synthesizer, but certain features or code usages
differ among manufacturers. I welcome any information which would help in
customizing Music Mouse The results of your actions may also vary with the specifics of the MIDI "voice" (sound
definition) you are using. For example, if the breath controller values weren't connected
to some parameter of a sound when it was defined, changing the breath controller value
from the Macintosh's keyboard will have no audible effect.
Try to be familiar with each MIDI sound you play before you use it. Some Music
Mouse The program will work with any number of voices, but it expects your MIDI instrument
to have a minimum of 8 voices, which are dovetailed with each other for a true legato |
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(that is, in its default "legato" mode, it releases each of its 4 voices only after another note has been sounded in that same voice). Users of the CZ-101, which can be configured as having fewer than 8 voices, may find that the release stages of some sounds get chopped, a problem which can be fixed by adjusting the CZ's "Line Select" parameter to "1" or "2" so that all 8 of its oscillators are separately triggerable. Continuous (non-quantized) frequency space and microtonal intervals are not available in MIDI unless your hardware synth has its own way of doing these things local to the instrument itself. When you start Music Mouse, all 4 voices will be sent out (polyphonically) on MIDI
channel 1. To change the MIDI channel of any of the 4 voices, place the arrow cursor
on the MIDI channel number for that voice on the screen display, press the mouose
button, and drag the number to the right or left to raise or lower the current output
channel. If it's not currently shown, the arrow cursor will re-appear when you move the
mouse toward the top of the screen. You may want to press the delete Music Mouse Keep in mind that Music Mouse When you select "MIDI Thru" on the Output menu, any MIDI data which comes into
the computer via its MIDI interface will be merged into Music Mouse's MIDI output.
The data produced by your MIDI keyboard, guitar, sequencer, computer, or other MIDI
control device will maintain its own MIDI channel when it goes through the program,
whether or not that channel is used by any of the Music Mouse |
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off when they should) or missing data, this may be the problem. If you don't have a
synthesizer which can be used without "running status" mode, you can get around this
problem by playing the synth and Music Mouse On the Macintosh, |
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1. 2. |
On tape, like any old fashioned pre-MIDI instrument. Using any MIDI sequencer (recorder) external to the Macintosh - on another computer, any stand-alone MIDI sequencer, or the sequencers built into some keyboards. Using the Desk Accessory Tempo |
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3. |
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The program's MIDI output can also be run through any external MIDI delay or other MIDI post-processing device. In short, this program turns the Macintosh into a MIDI instrument which can be used in all the same ways as any other stand-alone MIDI instrument. While Music Mouse I recommend using a trackball instead of the standard Macintosh mouse for two
reasons. First, a trackball gives finer control and can be moved more smoothly.
Second, the regular Macintosh mouse can be connected to it, There are two major reasons why Music Mouse If anyone wants to build them, alternative control devices which would plug into the
mouse port, such as a pitch matrix tablet with a random-access stylus, or a touch
sensitive screen overlay, could provide alternative methods of movement for the |
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program's pitch space. Any device which you can buy or make and which plugs into the
Macintosh's mouse port and which provides similar values to the mouse should work,
and may give you truly alternative ways to play this instrument, to move around in the
musical space which Music Mouse The fade rates, on all the fader keys, depend on the Macintosh's repeat-key rate which you can set by using the "Control Panel" desk accessory. |
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9 |
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Playing A Music MouseThe Mouse Music Mouse is designed to let you play melody and harmony by moving the mouse
with one hand while changing control and interpretive parameters from the Macintosh's
keyboard with the other hand. If you want to move from one pitch place to another without generating all the notes
along the way, hold down the mouse button. When you move the mouse to change the pitches, you'll see 4 bars on the on the screen
moving with you. These bars are what I call a "polyphonic cursor". (Traditionally in
music, the word "polyphonic" refers to multiple independent lines of motion, not just
multiple sounds at the same time). Each of these 4 cursor bars points to one of the 4
pitches you are hearing, as displayed on the piano keyboard images which form a
border around the screen. The lowest notes are at the bottom and on the left of the
screen and the highest are at the top and right.
The standard arrow cursor will magically appear when you need it, when you move to
the top of the screen to use the menus.
Musical instruments should put as little time or effort as possible between you and
where you want your music to go, and Music Mouse Since use of key combinations or menus would reduce your ease and speed in playing
music, the use of the Shift and Command keys has been kept to a minimum, and I have
tried to reserve them for less frequent or time-critical functions. If you have an
"Extended Keyboard", you will find single-stroke equivalents for most key-
combinations. (Menus are reserved for purposes primarily of overall configuration
rather than performance.)
In designing the keyboard layout for Music Mouse, I assigned certain keys certain
meanings because the characters printed on those key made mnemonic sense (made
their meanings easier to remember). If these happened to be uppercase usages, it didn't
matter. "<" and ">" make more sense for loudness controls than do "," and |
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not the actual letters. When the "shift" key is needed in combination with any other key, this manual will explicitly say so by referring to the key character as "shift-x". The Macintosh keyboard is a "dumb keyboard". That is, it has no internal intelligence of its own, and only keeps track of one key at a time. If you're holding down a fader key (see "Types of keyboard Controls" below) or an oscillating switch and you hit a second key, the fade or strobing will suddenly stop as control goes to the new key. If you want to do a crossfade, or continue a fade-up after changing some other option, you'll need to release the fader key and press it again, to make it the last key down again. The fade rates on fader keys and the oscillation rates on of toggle switch keys all depend on the Macintosh's key repeat rate. You can adjust this on the Macintosh's Control Panel. The values and states of the various options present on the keyboard (see below) are shown on the left side of the screen. Unlike other kinds of computer applications, musical instruments need to give their
users immediate moment-to-moment access to all controls, and pull-down menus are too
slow and indirect. Also, the mouse is always in use for pitch selection, so using itat the
same time as trying to get options which are on menus could force you into some very
strange melodies. If you do need to change something on a menu after you've started
playing, you can silence the voices with spacebar Each of Music Mouse's features is fairly simple to comprehend, memorize, and operate
by itself, but their many possible combinations can produce a tremendous amount of
variety, and it can seem complicated or become confusing if you aren't sure what each of
the controls does by itself in the first place. It's a good idea to try each of the controls
(keys) listed in this manual, one at a time (you might try running through them pretty
much in the order in which they are described below, to get a clear idea of what each key
does individually). This program - by its unusual nature - may suggest new musical
ideas to even the most experienced musicians.
Although this software instrument is easy to play from the very first, it is also a real
instrument that can be played better or worse, and on which real expertise can be
achieved by thorough exploration and extensive practise.
It's a good idea to practice moving the mouse slowly and gently at first, until you get a
musical feel for how the sounds respond. Move in small motions, listen to the way the
musical voices move in relation to each other, and go in the directions the sounds seem
to want to lead you. Fade the faders up and down to get a feel for their rates and curves
(start with < |
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and moving freely. Try the same one-dimensional pattern first on one axis then on the other (alternating, for example, left 2, right 3, down 2, up 3, or others). After you've studied the list of controls below and tried each of them, try such motion exercises with each of the harmonic modes selected, with different sounds, and at different tempos. Whatever you do, the software will do what it can to make the pitches you hear work together and sound musical in terms of harmony, and to get them to lead you further. Music Mouse |
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12 |
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Music Mouse Keyboard ControlsThere are 11 main groups of controls available on the keyboard. The specifics of each group are described in the following sections. Throughout this manual, keys will be referred to by what's printed on them. For users with extended keyboards, single-key equivalents are given for certain functions which would require key combinations on the standard Macintosh keybaord. These extended keyboard equivalents are given in parentheses after the standard keyboard key combination. |
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Group 1 2- 3 - 4 - 5 6 7 8 10 - |
Member Keys |
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help |
delete |
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tab qwertycmd-qwerty |
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zxc
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shift-zxc |
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s d f g cmd-d cmd-f |
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spacebar<> |
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- + |
\ |
shift-\ |
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cmd-1 cmd-2 cmd-3 cmd-4
(F1 u i ovb hj nm kl ;' ui op
shift- |
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Look at your Macintosh keyboard and visually locate each of the above groups on it. Some of the choices as to which letters represent what musical meanings may seem a bit arbitrary and difficult to remember at first glance, but the functions were placed and grouped on the keyboard so that related controls fit well under the hand for performance. You'll find they are actually very quickly memorized and easily used. In general, the keyboard is laid out so that pitch content determining options are toward the left and orchestrational (sonic) controls are toward the right. You'll probably want to look at the Keyboard Map which was enclosed with your copy of the program while going through this manual and tutorial, and to keep it in front of you until you've memorized the controls (which usually doesn't take long!). |
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Types of Keyboard ControlsDifferent keys on the Macintosh keyboard are programmed to act in different ways, in simulation of different kinds of physical control devices. Each key or key group described on the following pages is identified as being of one of these types: |
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selector |
Selector keys are members of "multiple choice" groups, for choosing one of a group of possibilities. Only one member of any selector group is in use at any time. A selector group functions similarly to a menu but is faster to use. A switch key moves some value back and forth between two states on
alternate key-presses (it toggles). Some switches turn their option
alternately on and off, much as a light switch does. Others switch between
two states (see /, f, d A fader moves a value one step higher or lower if pressed once in normal
text-typing fashion. If held down, it will continue to move the value further
in the same direction until it is released. Faders always occur in pairs on
the keyboard, with the left key decreasing and the right key increasing the
value. Cycler keys move values repeatedly through a range. When a cycler
reaches the extreme value in whichever direction it is moving (to the bottom
or top of its range), it A specifier sets a parameter to a specific pre-defined value -- for example, to restore it to where it started after it was changed by action on other keys. |
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switch |
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fader |
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cycler |
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specifier |
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Music Mouse Keyboard UsageGeneral Notes: The keys listed in the following tables are all single-keystroke lowercase keys unless
explicitly prefixed with shift- A lot of very interesting music can be made by just using the keys listed in groups 2 through 6, with hardly a mouse move at all at any time. You'll find that use of the possibilities available in doing this do benefit considerably from practice and familiarity, and (particularly) from listening. |
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1 -- General Controls |
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Initial Setting: |
Mouse = Active (connected). Pattern cursor = ON. |
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Key delete cmd-a help |
MIDI
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Mac
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Type switch switch selector |
Parameter Disconnect mouse from music.
Display mode. |
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The delete The Display Mode switch on the cmd-a There are 2 main reasons to look at the notes at your current mouse position. First, if
you want to run Music Mouse at very high speeds with the added patterns on, you'll
want to turn it off |
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15 |
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2 -- Type of Harmony |
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Initial Setting: |
Harmony |
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Mac |
selector |
Parameter Pitch quantization defeat. For microtonal frequency space, and pitchbend using left mouse button. Equal tempered scale, Chromatic harmony.
Octatonic mode. Same as qwerty |
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tab |
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q w e r t y |
x x x x x x |
x x x x x x |
selector selector selector selector selector selector |
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cmd- |
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Each of the keys in this group will change the current harmony type, figure out the new
notes for the current mouse position, display them, and - unless doubled with the cmd
key, also immediately play the new pitches in any voices whose pitches have changed
(or in all voices, if g To make the order of the above easier to remember, notice that they are organized on the Macintosh's keyboard from left to right in order of decreasing resolution, with more pitches per octave toward the left and fewer per octave toward the right. Pressing the currently-selected harmony key will repeat the current notes (the last notes played). Holding it down will create a tremolo effect (a fast even repetition). Extremely interesting harmonic sequences can be produced by going back and forth among the different types of harmony, between or during mouse moves, especially after you get a feel for how the harmonies move, when you change from mode to mode, on each of the different scale degrees. The standard polyphonic cursor disappears in non-quantized (tab) In tab |
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3 -- TranspositionInitial Setting: |
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Key zxc |
MIDI
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Mac
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specifier
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Transpose down by semitones and
play new notes. Reduce interval of transposition by 1. Increase interval of transposition by 1. Reset interval of transposition to 1 semitone. |
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cmd-zcmd-xcmd-c |
(quiet transition) (quiet transition) (quiet transition) |
Same as z |
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The "interval of transposition" is the number of semitones you will move each time you
press z These keys do actual transposition, not just retuning, as in keyboard synthesizers which
slide the pitches of the notes you hear back and forth relative to the black and white keys
you use to play them. For example, after you press the x Because the shift- These shift- |
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17 |
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4 -- Addition of Melodic Patterning |
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Initial Settings: |
Addition of patterns = OFF. Pattern = 6. |
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Key a |
MIDI
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Mac
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Type |
Parameter Add melodic patterning. |
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The a If a You can play phrases and ornaments by Some of the Treatments in combination with this a Because Music Mouse When changing keyboard options while the patterns are running, you may want to use
the cmd- |
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18 |
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The 10 different Here is a list of the ten melodic patterns built into Music Mouse. The numbers do not
represent pitches, semitone content, or specific pitch intervals. These number series
represent contours which are added to the base-level mouse-selected pitches. |
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#1:#2:#3:#4:#5:#6:
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0 0 0 0 0 0 0
0
0
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4 2 1 1 4 1 7
1
7
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5 4 2 2 7 0 1
4
0
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11 |
4 4 4 4 7 2 2
0
2
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3 2 3 5 4 1 5
4
1
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4 |
5 |
0 |
4 |
(10-note cycle) |
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(6-note triadic arpeggio) |
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2 6 7 2 3
0
2
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1 7 4 3 4
4
4
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6 |
5 |
4 |
3 |
2 |
1 |
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(8-note extended triadic arpeggio) |
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2 5
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3 2
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4 |
3 |
2 |
3 |
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(10-note cycle) (16-note cycle) (16-note cycle) |
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4 |
5 |
2 |
6 |
1 |
7 |
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3 |
4 |
2 |
1 |
2 |
0 |
0 |
0 |
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5 -- VoicingInitial Settings: |
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Parallel mouse motion. Parallel pattern movement. Chord-Melody format. Grouping = OFF. |
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Key
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MIDI |
Mac |
switch |
Parameter Symmetry: Direction: Format: Grouping: |
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f |
x |
x |
switch |
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g |
x |
x |
switch |
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In parallel motion, the voices on each axis move in the same direction as each other. In
contrary motion, 2 voices on the same axis move in opposite directions to each other.
If g When s s |
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6 -- Loudness, Muting, and Articulation |
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Initial Settings: |
Legato. |
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Key / shift-1
shift-2
shift-3
shift-4
shift-~
~
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MIDI
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Mac
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Parameter Staccato / Legato. |
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Quieter. Sound / silence. |
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Macintosh |
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Horizontal voice muting. |
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Extended keyboard equivalents - on |
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0 1 2 3
dot |
Muting for individual voices
Muting Reverse |
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In Music Mouse, a Staccato note is released as soon as it is played. A Half Legato note is held for a full beat and then released on the next beat at the current tempo. A Full Legato note is not released until another note needs to be sounded in the same voice (regardless of how much shorter your MIDI or Macintosh envelopes may make Full Legato notes seem). shift-/ Half Legato is particularly valuable when using Improvise mode (see Treatments, above)
with a |
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The uppercase and lowercase versions of the fader pair Hitting the spacebar to turn sound back on after it has been silenced will not
immediately result in sound. A new sound will not be heard after the sound has been
turned back on with the spacebar until the mouse is moved again, or one of the pitch-
controlling parameters is used on the keyboard, or unless a Sounds with long attacks may not be audible in staccato mode, since the software may
release their envelopes before they've had time to open up to the level at which humans
can hear them. This should not be a problem, as long as you know your sounds, but it
does produce a very useful side effect: |
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7 -- TempoInitial Settings: |
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Basic Tempo |
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SLOW |
= 50 quarter notes per minute. = 200 quarter notes per minute. = 100 quarter notes per minute. |
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Key - [ shift-]
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MIDI
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Mac
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Parameter Basic Tempo slower. Alternate tempo slower. Use Basic / Alternate tempo. Set current tempo to DEFAULT value. |
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Music Mouse |
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automatic patterning function. The tempo numbers given above tell you how many
"quarter notes" will be played per minute at the current rate (tempo, or speed), assuming
a quarter note to equal four Music Mouse beats. (These values think of a Music
Mouse At the fast end of the tempo range, if you turn on a, that's so many notes per second that
they can blend into a dense texture, depending on the sound and the pattern in use.
Such textures can be manipulated in quality with virtually every other controller on the
instrument, one way or another. (Try changing pitch selection and voicing options, for
example.) All keyboard controls, 0-9, qwerty, zxc, s, d, uio, /, f, and <> The display shows you which of the 2 tempi you are using, basic or alternative, by moving the "=" sign to which ever is currently in use. You can adjust the value of either tempo at any time, whether it is the active tempo or not, and see it displayed as you change it, so that you can set a specific tempo and jump to it exactly while playing. |
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23 |
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8 |
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Key cmd-1 cmd-2 cmd-3 cmd-4 |
MIDI |
Type |
Parameter Chord mode.
Arpeggiate. |
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x x x x |
x x x |
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(Play |
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Extended keyboard equivalents: |
F1 F2 F3 F4 |
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These controls let you select among various rhythmic treatments for the current chord,
whether that chord is produced by movement to a new mouse location, by any of the
pitch-governing keys (qwerty zxc df), or by the a In Chord mode, all the notes of the chord are played simultaneously. In Arpeggiate, the basic tempo is subdivided by 4 (for the 4 notes of the chord) and the individual pitches are played in sequence through the voices. Line mode operates like Arpeggiate except that the pitches to be sounded are distributed over 4 successive beats at the current tempo, instead of at a subdivided tempo 4 times faster. Improvise mode uses the same timescale as Line mode, distributing the notes to be
played over 4 beats. But Music Mouse |
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24 |
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9 -- Internal Sound Selection |
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Initial Settings: |
Internal Sound is OFF (select on "Output" menu to turn it on). Initial sound = Square Wave. |
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Key
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MIDI |
Mac
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selector selector selector |
Parameter Use triangle waveform.
Use squarewave. |
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If you have turned the sound off with the spacebar, pressing any of the three waveform selector keys will turn the sound back on again.
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Initial Settings: |
Sound # (preset #) = 1. (Each of these values is on a scale of 0 to 127).
Velocity = 99. |
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Key |
Mac |
cycler cycler
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Parameter Step back to next lower MIDI sound number
(preset). Portamento shorter. Lower the current "velocity" value. Lower the MIDI "modwheel" value. Modwheel value higher. Lower the MIDI "breath controller" value. Breath controller value higher. Lower the MIDI "foot controller" value. Foot controller value higher. Lower the MIDI "aftertouch" value. Set extreme extreme values: |
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uiv
b
h
j
k
l
;
'
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x x x
x
x
x
x
x
x
x
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shift- |
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25 |
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When you turn on MIDI on the "Output" menu or press help This means, for example, that the first time you try to fade up a the channel loudness
(for example), it will be incremented from zero to 1 then 2 then 3 ... If it was at within
your synth 99 before you did so, it will therefore seem to suddenly jump all the way
down. Or if you press i With the exception of velocity, none of the above MIDI control values are changed by
the program at any time except when you specifically change them from the Macintosh
keyboard. Unlike other Music Mouse controls, they are not set when you enter the
program, re-initialized by help, The u Each of the various MIDI controller values available on the Macintosh keyboard will
always be sent out on all four of the channels whose numbers are shown. The portamento rate controls will have no effect if portamento has been turned off at your MIDI synthesizer. You can turn it back on by reselecting your MIDI instrument type on the Output menu. The shift- Note that MIDI velocity is initialized (and set with shift-v) to 99 instead of the full 127 and likewise that each of these controller values is raised only to 99, not the full |
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127, by its shift- The DX7 family of synthesizers, and some others, can be set up so that any of the
controls listed above can be used to control the overall loudness of a sound and/or the
harmonic content of its tone. Consequently, some sounds may be inaudible when you
first try playing them from Music Mouse because a controller on which that sound
depends has not been faded up. Other sounds may be timbrally distorted from the way
they sound on keyboards. Music Mouse All types of faders are available and "live" at all times via this program, so just play with
them. In my studio, I sometimes set up the 8 modules of my TX816 rack as four sets of stereo
pairs. Overall loudness and timbre for them all are controlled by <> |
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Using Music Mouse with Other SoftwareWhen using Music Mouse |
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MultiFinder As of the time of this writing, Music Mouse When starting up the desk accessory Tempo Music Mouse |
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Recording Using the "Tempo" Desk AccessoryWe all want to be able record this music, and being a one-person operation here, and still primarily a composer, I haven't had time to implement recording yet. I had coded a record function that stored user input (mouse motion, keystrokes, and time), and had been sketching out a macro language ... And then, just when I had musical deadlines and no time to code it all up, someone brought to my attention a program called Tempo. Tempo |
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additional instantly available keyboard commands. Tempo You can do either realtime or non-realtime recording. The first of these is what you
want for replayable musical performances. The second plays back what you did at
machine speed -- fast, and is good for things that you want to happen quicker than you
could do them live, such as reconfiguration (hitting t, f, g, d, s, and a Tempo Also, by recording what you do instead of musical output, you can record a passage while working with the internal sound and play it back using MIDI later. Another advantage is that Tempo |
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You can also create non-realtime macros that produce specific configurations (set-ups,
like a harmony type at a certain transposition, a specific loudness or tempo, a running
pattern using a specific sound), and then jump to (or among) them as you wish, for a
personal vocabulary of additional Music Mouse Any macro you record, realtime or not, can be used while recording another macro, so
you can build pieces hierarchically, using phrases, fades, value groups, set-ups you've
already recorded as components of more extended macros.
In principle, I would recommend this "structured programming" approach to composing
Music Mouse The first time a Tempo Affinity MicroSystems tell me that a real editor for their macros is in progress, but as-is,
their editing for realtime macros is not exactly what you'd call ideal for musical
purposes.
I have not yet had time to connect Music Mouse to Tempo's looping and branching
capabilities (a natural way to go for computer composition, especially when recording
sequences as macros). Some of Tempo's activities, such as putting up its menu or
accessing the disk drive, may also interfere with the computation of signal for the
internal speaker.
You can, however, find other minor compensations, such as being able to set up a macro
to play music at a specific time, perhaps as the world's first MIDI alarm clock?
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30 |
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An Idea Bank and Short Course on Composing and Playing with Music Mouse There several reasons for using "intelligent instruments" and musical "expert systems".
(An "expert system" is basically a knowledge-based tool which permits non-experts in a
subject to function as though they were experts in some way.) |
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1. |
Not having to have keyboard, theory, notation, or other specific practiced traditional skills in order to play or compose music. Being able to focus on levels above mere notes, such as phrasing, overall form, or orchestration, in order not to bog down in detail. Being able to automate some aspects of the music (e.g. melodic- harmonic material) to be free to focus your concentration better on others (tempo, melodic shape, articulation timbre, post-processing) |
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This is a step-by-step tour of some of this software instrument's functions This tutorial section is meant to familiarize you with Music Mouse's operation in a hands-on manner, but it is not a comprehensive explanation of them. For that, and for certain other exercises to try, see the body of the manual. Remember, the Shift and Command keys are not used unless specifically indicated, even
when characters normally thought of as "upper case" (such as > Before beginning, type help |
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Mouse Exercises and other Things to Try
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include musical line, motivic pattern, melodic contour, the contrapuntal interaction, harmonic progression, phrase structure, and compositional shape. For Music Mouse, line (melody) is primary, and musical harmony grows out of it. This is different from other approaches to music, in which a chord series may be primary, and lines can then be threaded through the chords. As you weave and evolve your lines, Music Mouse will do its best to make sure that the notes in the 4 voices work together harmonically, so you can concentrate on melody, the shape and timing of your lines of motion, and on other aspects of music which we'll get to below.
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mouse's up/down axis. Then try putting some chords against it on the y-axis. This process can be frustrating, so if you don't like it, just go back to moving and playing freely, which is what this program is really for.
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Press the a
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The < Pressing either of these keys once, in a normal typing fashion, will change the sound's loudness only very slightly. But holding either of these keys down will cause the value controlled by that key to keep on moving, fading the sound toward its minimal or maximal level until it get there. In general, it's a good idea to keep the loudness controlled by these keys a few levels down from maximum while playing, so you have room to grow when you find yourself wanting to make the music build. Use these keys to put expression into whatever else you do from here onward. If you're using MIDI, select a sound with a fast sharp attack, such as a piano or plucked
instrument. Turn on the automated patterns (with the a
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displayed value up or down by moving the mouse left or right.) With any velocity-controllable MIDI synthesizer, hold down the v Try the various MIDI controllers to see what effects each has on your synthesizer's
sounds. Try these four fader-pairs: If your MIDI synth permits, try defining a sound (or a multi-channel sound group -
such as for an FB01 or TX816) which lets you use each of Music Mouse's MIDI
controllers to influence timbre in a different way (the EG Bias on any modulating
operator in an FM synthesizer, the LFO depth or rate or filter controls of certain
sampling instruments, etc.). In general, these controllers will probably do more for you,
expressively, on any synthesizer which uses algorithms (such as Yamaha's Chowning
FM or the methods used in the Ensoniq ESQ1) to compute sound than they will on
synthesizers which make sounds by replaying recorded audio signals from stored data
tables ("sampling machines"). Algorithmic synthesis usually provides a relatively small
number of fairly powerful timbral controls, whereas sampling instruments tend to focus
on accurate reproduction instead of interactive timbral freedom - the ability to let you
change sound quality simply and easily while you play. |
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Harmony HandlersBy pressing keys in the qwerty The several types of harmony available in this key group are arranged in decreasing resolution (decreasing order in terms of number of notes per octave), left to right. Even if you have MIDI, you owe it to yourself to try the non-quantized pitch mode
(selected with Now slow down your tempo (or re-initialize with help The q The w The e is a sort of modified (non-microtonal) Middle Eastern / Eastern European mode
(taken from an old Yiddish song book). Try it with contrary motion (d) and in voice-
pair (2 by 2) format (f). It's also useful for inserting chromatic or otherwise non-
diatonic-scale transitional notes between pitches while you're playing in r The r puts us back in regular diatonic-tonal music, where the program starts you out. This is the lowest common denominator generic scale of our musical culture, from popular through classical. The t The y Now, go back to where we started (r). Play back and forth in some rhythm you like
between two adjacent mouse locations. Do this at your own pace until you feel a real |
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buildup of musical tension that wants to move, to break out. Now, instead of moving the mouse further, hit one of the other harmonic mode keys. (Remember to hold the cmd key down if you don't want to play the new notes at the same time as changing harmonic modes. You can then use the mouse button to position yourself just where you want to be in the new harmonic mode or transposition before any notes are actually played.) Leave the mouse still. Press and occasionally hold down, as you feel like it, the various
harmony keys, creating some kind of phrasing or rhythm. Start simply by just
alternating 2 of the harmony selector keys then varying their rhythmic relationship with
each other. Then work in a 3rd harmony key. As you learn to read the notes from the display and get a feeling for how they sound together, or if you know music theory already, you can make good use of the mouse button by changing both the mode and the mouse position between audible notes while holding it down. Look at where your the polyphonic cursor lines intersect against the woven-looking gray grid on the screen. Figure out a few chord changes that you like and remember them for future use by where they are on the screen grid. You can move between any two points silently with the mouse button down, but it helps to know in advance where you're going. Notice that even in q With + Re-explore any of the motion pattern exercises described in the first section of this
Tutorial in each of the harmonic modes. Build them as long musical climaxes with real
resolutions. |
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TranspositionPress help If you're using MIDI, select a sound with a fast attack. Then hold down x Now press f The transposition keys are good for movement in equal steps of any size up to an
octave. Press shift-x, then hold down z
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If you have MIDI, switch back and forth between sounds with u Now add the Rhythmic Treatment keys (command 1-4 To begin, mute all the voices except one (using shift-1 Leave things running in some state that requires relatively little input from you moment
to moment (such as Line Treatment of a pattern with a |
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SymmetriesTurn the patterning off, if it's still on, by pressing a. (two lines running in each direction on the screen). |
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Select voice-pair format with f |
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Now press d Now press f Press d |
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you hear while a As is the case for all the pitches produced by Music Mouse, contrary moving lines on
both the mouse and in the added patterns are adapted by the software to work in each
harmonic mode, voicing, and transposition. For the d Try this: Re-initialize everything,. Select the qwerty Return to unison position and turn a Try something like the above, but starting in a different harmonic mode, perhaps t Concentrate on time structure. |
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and any of the keyboard options in whatever order you want. Try playing that same sequence of changes with different rhythms and then again on different kinds of musical textures. Invent a compositional structure of your own and try a few variations on it. It can be
any kind of overall shape which you can make hearable by performing it within the
Music Mouse Take your time while you're playing through ("realizing") your composition and really
listen to the music as it happens. Be adaptable and follow where your music wants to
lead you instead of insisting on leading it. Try not to design a structure so complex that it requires a lot of attention and effort just
to follow it and keep it together while you play though it. You want to be able to focus
your energy and attention on making each moment wonderful, spontaneously alive, and
too much complexity will get in your way. Also, you don't want to limit your creative
freedom while you're playing by overly restricting yourself with complicated structure.
Don't try to work with everything at once or to put some of everything you like into any
single piece. (Most of the composition students I've had over the years seem to start out
trying to do this.) When you've found a structure you like, change to different sounds and try playing through it again. You'll be amazed how strong the effect of a change of orchestration can be on a musical concept. Also try expressing the same abstract structure through a different set of music mouse parameters. |
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MIDI ManipulationsMusic Mouse If you do have a keyboard synthesizer, your keyboard will remain "live" while Music
Mouse As a general-purpose MIDI control program, Music Mouse |
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Why Music Mice Have Big EarsOne more thing to try: Now that it's easy to play all those notes, there's another vitally important skill to acquire,
one which no software can provide to you no matter how sophisticated its logic. This is
the development of a sensitive and aware ear, practiced in picking up on what's going on
in music and in knowing what it likes. The options and controls which this program
supplies are more than just a way of "intuitively" controlling sounds. They also
constitute a basic conceptual vocabulary of musical structures, materials, dimensions,
changes, and paths. They're a subset of a larger musical language. |
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Music Mouse[TM] |
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Harmony Type |
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Key control-qwerty
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Parameter Equal tempered scale, Chromatic harmony.
Octatonic scale, Stravinskian (etc.) harmony.
Middle Eastern scale. |
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(quiet transitions) |
Same as qwerty keys (above) but no notes are played. |
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Transposition |
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Key shift-z |
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Parameter |
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(quiet transitions) |
Same as zxc keys but no notes are played. |
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Reduce interval of transposition by 1. Increase interval of transposition by 1. Reset interval of transposition to 1 semitone. |
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Added Patterns |
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Key (Patterns) 1 |
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Parameter |
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selector selector selector selector selector selector selector selector selector selector |
0 |
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Direction Key |
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Parameter Symmetry: |
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Parallel / Contrary motion switch for the
patterns which a Parallel / Contrary motion switch for the mouse-controlled pitch lines. Plays new notes when pressed. |
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Axis f |
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switch |
Format: |
Toggles between two ways of voicing:
Chord-melody (solo voice on mouse y-
axis and 3-note chord on x-axis), or
voice-pairs |
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Response g |
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switch |
Group: |
When on, all four voices always sound together. When off, each of the four voices sounds only it been moved to a different pitch from the last one it played. Same as d and f but no notes are played. |
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control-df |
(quiet transitions) |
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Loudness Key / |
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Type fader fader |
Parameter
Quieter. |
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switch switch |
Staccato / Legato. |
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Key |
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Parameter Sound / silence. |
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Tempo Key [ \ |
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faders faders switch switch |
Parameter Alternate tempo slower. Use Basic / Alternate tempo as current tempo. Set current tempo to default value. |
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Rhythmic Treatments |
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Key |
Alt. Key |
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Parameter |
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Macintosh Internal Sound |
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Key
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Parameter |
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MIDI Controllers |
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u n o h k ; v |
cycler cycler fader fader fader fader fader fader fader fader fader fader fader fader |
Step back to previous MIDI "voice" (sound). Step ahead to next MIDI voice. Lower the MIDI "modwheel" value. Portamento shorter. Lower the MIDI "breath controller" value. Breath controller value higher. Lower the MIDI "foot controller" value. Lower the MIDI "aftertouch" value. Lower the current "velocity" value. Default = 100. Raise the "velocity" value. Set any of the above parameters to its extreme value: Left key of each pair sets |
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For any of above |
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shift- shift- |
specifier specifier |
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48 |
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Before You Go Off and Lose Yourself in Playing this Program, |
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REMEMBER: |
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In order to stay tuned to this frequency for further news updates -- |
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SEND IN YOUR USER REGISTRATION FORM
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